Updating Streaks and Usage
When you play games within a
single DMB database, DMB continually updates the database with
current information about injuries, pitcher and catcher usage, and
hitting streaks. All of this information is time-dependent, so when
games are played out of order or imported from several different
computers, these values may be incorrect.
At the end of a Play Cycle,
after a Commissioner has imported all of the transfer files that
were sent in by the Managers in the league, the Commissioner can
run the Update streaks and
usage command to scan the games in the order they were
scheduled and rebuild all of these time-dependent
values.
NOTE: This command works correctly only
if you are saving game-by-game statistics for your league or
organization. It is these game-by-game records that allow DMB to
ascertain when players were used and when hitting streaks occurred.
See Leagues: Rules and Options for
more on this setting.
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