Assembling Teams
At this stage of the tutorial, we'll focus on gathering the
teams you wish to use in your league. (We'll deal with their
rosters later.) The fundamental choice you face is whether to use
real-life teams or fictional ones.
Real-life teams
If your goal is to create a new league using real-life teams,
your task is to get the right teams into your database. Once
they're there, you can release their players for a draft, make
trades, sign free agents -- or simply create a schedule and
play.
If the team you want is already in your database but is
committed to another league, you need to release it from the first
league. That's because a team can only belong to one league in a
single database.
One option is to delete the other league altogether by clicking
on the Leagues tab in the Organizer window, clicking
on the league to be deleted, and then clicking the Delete button.
This releases all of its teams for use in the new league.
If you're only interested in one or a few teams from an existing
league, you can release those teams from that league individually
using the Modify
League function in the Organizer window.
If the team you want is in another database, you can import it for use in your league. This
function makes a copy of the team, so importing a team for your
league does not remove it from the original database. When you
import a team, its players come with it. You also have the option
of bringing along its home park and the era in which it played.
Fictional teams
If you want to populate your league with fictional teams, you
can either gather real-life teams as explained above and then
modify their
characteristics, or create new teams
altogether.
The choice is largely a matter of
preference, because either option can bring you to the same
destination. If you modify the hometown and nickname of a real-life
team to suit your purposes, for example, you can preserve its
association with a ballpark. But this saves you only one step and a
few keystrokes. So you may find that it's simpler to start fresh
and create your teams from scratch.
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